All Work

Silicone watch band on a wrist, tapping an RFID reader. The physical product in its natural context. If available: the beta nylon bands with sewn RFID pouches alongside.

2021–2023Apple WatchHardwareResearchCreate-X Graduate

fobbr

I don't carry my elevator keys anymore and wear my watch every day.

My Role

Co-founder and sole designer-researcher. Product vision, industrial design, user research methodology, pricing strategy, brand identity. Co-founded with Carl Demolder (ME, Georgia Tech — now at Apple Hardware Engineering).

Hardware

Product type

Co-founder

Role

2 years

Duration

Create-X

Incubator

Your wrist already tracks your heart rate, unlocks your car, and sends messages — but to get into your apartment, you're still fumbling for a plastic fob in your pocket. 36% of the commercial RFID market still runs on 1990s technology.

Key Design Decisions

The moments that shaped the product.

Photo grid: the broken silicone mold, the nylon band material, the sewn RFID pouch, the finished beta band. The physical craft of making 40 prototypes by hand.

Craft

40 hand-made beta bands when the molds broke

The original silicone molds broke. Rather than delay the user study, I pivoted to premade nylon bands and sewed RFID chip pouches into each one by hand. Cut the pouches, sewed in the chips, photographed everything. Research commitment over research convenience — ship the study anyway.

Van Westendorp pricing chart with the four curves (too cheap, cheap, expensive, too expensive) intersecting. Annotated with the acceptable price range and the surprise finding about endowment effect.

Product Strategy

Van Westendorp over conjoint for a product nobody's seen

For pricing a category-creating product, there's no reference price. Conjoint assumes known alternatives. Van Westendorp finds the price range from scratch. Results: fluoroelastomer bands priced at $11–$54 — lower than our $50 assumption, likely due to endowment effect from the free beta band.

Timeline of the week-long study showing touchpoints: Day 1 (setup + Calendly), Day 2-3 (journaling prompts), Day 5 (mid-study survey via Qualtrics), Day 7 (final USE survey + Van Westendorp). The automated research pipeline visualized.

Interaction Model

Progressive disclosure study over a week-long journal

Rather than front-loading all questions in a post-use survey, the study revealed prompts gradually over a week. Participants journaled about where they used the band, what context, what behaviors changed, and how it felt. This produced richer qualitative data than a single survey ever could.

Microscopy images of thorny devil hexagonal skin → abstracted hexagonal pattern → final brand identity application. The research-to-design pipeline for a visual identity.

Systems Thinking

Bio-inspired brand from thorny devil microscopy

The brand identity (Jester + Magician archetypes) includes a hexagonal pattern derived from studying thorny devil lizard skin at 200μm/500μm microscope scale. Material research driving visual identity — not decoration, but design grounded in the physical world the product inhabits.

Process

1
Explore

Proxmark 3 RFID analysis. Mapped fragmented tag formats.

2
Prototype

Silicone molds, then hand-sewn nylon bands. 40 beta units.

3
Study

Week-long progressive disclosure study. USE + Van Westendorp + journaling.

4
Validate

Won Convergence Innovation Competition. Graduated Create-X.

What Shipped

87.3%

Usefulness (USE)

96.5%

Ease of Learning

46.2

NPS

40

Hand-made bands

USE Survey scores all A-grade on the SUS benchmark. Won the Convergence Innovation Competition (golden ticket into Create-X). Graduated from Georgia Tech's startup incubator. Carl is now at Apple Hardware Engineering.

  • USE Survey: Usefulness 87.3%, Satisfaction 85.8%, Ease of Learning 96.5% — all A-grade SUS
  • NPS: 46.2% (53.8% promoters, 7.7% detractors)
  • Won the Convergence Innovation Competition
  • Graduated from Georgia Tech's Create-X startup incubator

What I Learned

Carl and I started this in a dorm room, and he's now at Apple Hardware Engineering. The company didn't survive, but the thinking did. fobbr taught me that the hardest design problems aren't visual — they're structural. How do you price something nobody's seen? How do you study a behavior that doesn't exist yet?

Signals for Recruiters

Quantitative research with validated instrumentsHardware + software thinking (RFID, physical prototyping, brand)Pricing strategy and market sizing grounded in real methodologyMade 40 prototypes by hand when the molds broke — shipped anyway